Added diceless variant.


After pushing this out, I realized that this game would actually work really well without any dice at all, and in-fact may work better that way.

So I made a diceless variant and stripped D6's out. To take over Channeling while using this variant, you simply spend a Channeling Point (as long as the current Channeler has been at it at least 5 minutes) and take over.

This eliminates the decidedly un-fun scenario where one Medium never gets to channel because of bad die rolls. Everyone will get a chance. Spirit hogs will run out of points first.

It may also make sense to house rule the Channeling Points at a lower starting value if you have really good guessers at your table.

Enjoy!

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Seance 5.6 MB
Apr 09, 2022

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